Friday, March 19, 2010

Tom Clancy’s Splinter Cell Conviction Demo



I tried writing this out 4 times so far... so I'm gonna try doing this differently by just listing what I liked (not much) and what I hated.


What I Liked

Execute: The execute function is basically an automatic head shot. To be able to start and execute you have to take down a guy with hand-to-hand combat, then you can mark some enemies (the number of enemies depend on the gun). The execute function is just plain fun to use. It's nice being able to clear a room in a matter of seconds without alerting anyone.

Sticky Cam: The sticky cam makes a comeback in this game and there is nothing more fun than throwing it near an enemy and blowing it up.

What I Hated

The Interrogation Scene: The demo starts out the same way as the one they showed at E3 last year. Sam Fisher needs to beat up a guy to get information from him. The problem with this scene is that it's irrelevant to the demo other than the name of some guy. The cut scene that comes afterward does a better introduction on what's going on and I don't understand why they wouldn't just start the demo there.

Not Replay Friendly: My main reason I play demos is to use it to help with the waiting for a game. But this demo makes me think before I pick it up, "Do I really want to go threw all that bullshit?" The interrogation can't be skipped and it gets boring after you realize that there are only those things you can smash the guy's face in. The cut scene can't be skipped, the tutorial is always forced on you, and then there's no one to sneak passed until I finally get into the warehouse where the things really start.

Short Demo Is Short: So once you get to the part where I feel the Demo starts there is about 5 minutes left of the demo give or take a minute depending on whether you are found or not.

Bottom Line

It really bothers me that this is the demo I have to use as a way to wait for Conviction. I tend to play a demo until a game comes out, but I won't be doing that with this. I have to go through too many things that were cool/okay the first time I played it, but they are just bullshit to get to the better part of the demo. Even when I get there, the demo ends way to soon. I think they could have had a better level to use for the demo, and they would have been better off putting this demo out at a later date, like early April. I really hope there will be a multi player demo for this game like they did with Double Agent because April 13th is to far away to wait for this game.

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